Skip to main content

Anton Semchenko

Category: Unity3D

Upgrading the Localization System

02/08/202018/02/2021 Anton Leave a comment

An upgrade for the localization system

Read More

A Simple Localization System

23/01/202018/02/2021 Anton Leave a comment

A simple localization example

Read More

Suppressing Warnings in Unity

01/01/202018/02/2021 Anton 2 Comments

Annoyed by useless warnings in Unity? Check this out!

Read More

Colored Inspector Fields

24/12/201918/02/2021 Anton Leave a comment

Highlight unassigned inspector fields with different colors

Read More

Editing Script Templates

24/08/201918/02/2021 Anton 1 Comment

Annoyed by the default “New Script” template in Unity? Check out this trick!

Read More

[ReadOnly] Attribute

26/06/201918/02/2021 Anton Leave a comment

Quick tutorial explaining how to make your own attributes for Unity Editor.

Read More

Pop-Up Window

29/05/201918/02/2021 Anton Leave a comment

Create a generic pop-up window in Unity.

Read More

UI Manager

23/05/201918/02/2021 Anton 1 Comment

A simple pattern to manage the UI in a Unity project

Read More

Resource Manager and Object Pooling

10/04/201918/02/2021 Anton Leave a comment

A simple pattern for resource management and object pooling

Read More

Quick Tip for Constants

26/03/201918/02/2021 Anton Leave a comment

Here is a really quick and useful tip: use a static class for your constants!

Read More

Posts navigation

1 2 Older posts

Pages

  • Blog
  • Portfolio
    • Alchemist’s Castle
    • Arranged
    • Fabric
  • Who Am I
  • Game Jam Games
    • Action Chess
    • Alchemist’s Legacy (Proof of Concept)
    • Coderman
    • Fate of Dynasty
    • Feed the Boss
    • Geomancy
    • Hammvr Time
    • KYS
    • Project Management
    • Puppy Quest
    • qbk
    • System_Corruption
    • The Call
    • WokeLink
sparkling Theme by Colorlib Powered by WordPress