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Anton Semchenko

Tag: Programming

Save System (Part 2)

13/08/202213/08/2022 Anton 1 Comment

Basics of saving data in Unity, part 2

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Save System (Part 1)

13/08/202213/08/2022 Anton 1 Comment

Basics of saving data in Unity, part 1

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Extra Builder

05/09/202105/09/2021 Anton 2 Comments

A tool to get multiple builds and upload them to itch with one button

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Generic Audio Player

02/09/202102/09/2021 Anton Leave a comment

A small generic audio player package for Unity

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Material Property Blocks

28/08/202129/08/2021 Anton 2 Comments

A better way to manipulate material properties

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Upgrading the Localization System

02/08/202030/05/2021 Anton Leave a comment

An upgrade for the localization system

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A Simple Localization System

23/01/202030/05/2021 Anton Leave a comment

A simple localization example

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Pop-Up Window

29/05/201930/05/2021 Anton Leave a comment

Create a generic pop-up window in Unity.

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Anton Semchenko

  • Who Am I
  • Blog
  • Portfolio
    • Alchemist’s Castle
    • Arranged
    • Dash It All
    • Fate of Dynasty
    • Particle in a Box
    • Super Drift Racer
    • Fabric
  • Game Jam Games
    • Action Chess
    • Alchemist’s Legacy (Proof of Concept)
    • Barrel-o-Ball
    • Coderman
    • Feed the Boss
    • Geomancy
    • Hammvr Time
    • KYS
    • Project Management
    • Puppy Quest
    • qbk
    • System_Corruption
    • The Call
    • WokeLink
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